Javascript native webGL demo

WebGL and HTML5 have opened up great opportunities for real time graphics across a wide range of browsers. Markus couldn't resist exploring this environment and invested some time playing with lighting, importing models and looking at the features offered by the three.js JavaScript library.

While the demo below isn't ground breaking, it allowed Markus to write a couple of WebGL native shaders, including the fresnel shader and the tri-planar shader shown here.


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