The Treasure Hunt game for the iOS is a unique underwater scuba diving experience. Players manage all the realistic issues of scuba diving, from limited air to dangers including sharks! The compelling visual impact of this game is astounding.
iPhone screen capture
As part of a very small development team, Markus modelled and textured all the environment art, including wrecks, plants, fish, treasure...all of it. The nature of the game made it necessary to place hundreds of objects including gems, coins and ancient treasure on the sea floor. Each location also needed plants - hundreds of them. Markus placed all these items using particles, physics and mel scripts.
iPhone screen capture
There are multiple locations to dive on, including the wrecks of pleasure craft and even a submerged helicopter! Throughout the world, sunken treasure can be found, from coins and gems to ancient weapons and modern flotsam.
Baked AO unlit render
The game engine was a custom marvel, speaking to the iOS hardware directly to achieve effects including caustics, image based lighting, dirt maps and more.
Dinner... you!
Getting tanked
"I don't think there is an off-the-shelf engine that can do what David pulled off with this game!" MT
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Contact Markus Tessmann at Treasure@rockfarm.ca
Go to Rock Farm Home / About Markus
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